Mobile App Development for Android and iOS
Android and iOS apps planned around your users, with clear choices on native or cross-platform and store publishing handled.
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Mobile app development is the design, build and publishing of software that installs on a phone, for Android, iOS or both. It suits founders whose product is an app, and businesses that want customers, delivery staff or field teams to work from a phone. Our team covers scoping, interface design, development, backend and API work, testing and submission to the Google Play Store and Apple App Store. The early decisions that shape cost and maintenance are native or cross-platform, whether the app needs a server, and whether a responsive web app would serve a first version just as well. We help you decide each of them with reasons.
Who provides this service: our in-house software design and engineering team.
Who Needs Mobile App Development?
- Founders whose product is an app and who need a first version to put in front of real users
- Retail, food and service businesses that want customers to order, book or track from a phone
- Companies with delivery, sales or field teams who need a phone-based tool for daily work
- Businesses with an existing web application that want a companion mobile app
- Organisations whose current app is slow, outdated or no longer accepted by the stores
Key Benefits
- A straight comparison of native, cross-platform and web app options before you commit to a build approach
- Clickable prototypes tested on real phones so navigation problems appear before development begins
- Backend, database, sign-in and push notification work planned together with the app instead of as an afterthought
- Testing across Android screen sizes and OS versions as well as iPhone models, since device variety is where many Android apps struggle
- Store listing, privacy declarations and review submission handled with you, using developer accounts in your business name
- A release and update plan so fixes and new versions reach users in a controlled way
How It Works
Product definition and platform choice
We define the users, their main tasks and the first release scope, then compare native, cross-platform and responsive web approaches against your timeline, the device features you need and the team that will maintain the app.
Prototype and design
Screens follow Android and iOS conventions, with tap-sized controls and readable text. A clickable prototype is tested on real phones so you approve the flow, and fix awkward steps, before development starts.
Backend and API planning
Most apps need a server for accounts, data, notifications and payments. We define the API, data storage and third-party services, noting security needs and recurring charges, so the whole system is planned and not only the screens.
Build and test builds
We develop in short cycles and send test builds through the platforms' testing channels. You install them on your own phones, report issues in a shared list and see visible progress at the end of each cycle.
Testing and store preparation
We test across screen sizes, OS versions and weak network conditions, then prepare store listings, screenshots, privacy and data-safety declarations and app signing, using developer accounts registered in your name.
Submission, release and updates
We submit to both stores, respond to review feedback, agree a staged release where suitable and set a plan for crash monitoring, operating system updates and future versions after launch.
Documents Required
- A description of the app idea, the target users and the three or four main tasks it must support
- Examples of apps you like and notes on what you want to do differently
- Brand assets such as logo, colours, fonts and any existing style guide
- Details of any website, API, database or admin system the app must connect to, with documentation
- Content such as product data, categories, onboarding text and support details to be shown in the app
- Access to Google Play Console and Apple Developer Program accounts in your business name, or authority for us to help create them
- Legal entity details needed by the stores, including a D-U-N-S number where Apple requires one for an organisation account
- A privacy policy and terms of use, or approval for drafts to be reviewed by your legal adviser
- Accounts for third-party services the app will use, such as a payment gateway, SMS, maps or analytics
Timeline and Fees
Indicative timeline: Commonly a few months for a first release, depending on features, platforms, backend work and app store review times. A simple single-purpose app is faster, while payments, real-time features or many integrations take longer.
Professional fee: The fee depends on the platforms, number of screens and features, backend and integration work, design effort and the support period after release. Store developer account charges and third-party service fees are separate. Contact us for a written proposal.
What Can Go Wrong if This Is Missed or Done Incorrectly
- Choosing a build approach only on price can produce an app that cannot support a device feature you later need, forcing a rebuild
- Developer accounts or signing keys held by a vendor can block you from updating or transferring your own app
- Skipping tests on varied Android devices often shows up as crashes and poor reviews after launch
- Missing privacy declarations or store policy requirements can cause rejection or removal of the app from a store
- An app with no update plan stops working smoothly as operating systems and store rules change
Frequently Asked Questions
Should I build a native app or a cross-platform app?
Cross-platform frameworks let one team build for Android and iOS from largely shared code, which often suits first versions and standard business apps. Native development suits apps that depend heavily on device features, graphics or platform-specific behaviour. The right choice depends on features, budget and who will maintain the app, so we compare them against your actual requirements.
Do I need an Android app, an iOS app or both?
Look at who your users are. Android phones are used widely across India, while iPhone use is concentrated in certain segments and cities. If your audience is mixed, both platforms is the usual answer and a cross-platform build reduces the extra effort. Some businesses launch on one platform first and add the other after learning from real use.
Do I need a developer account to publish an app?
Yes. Publishing needs a Google Play developer account and an Apple Developer Program membership, both paid and both tied to an identity. Register them in your business name so you own the listing. Organisation accounts may need legal entity details and a D-U-N-S number, and verification takes time, so start early.
Does a mobile app always need a backend server?
No. A simple tool such as a calculator or content viewer can run on the device alone. Apps with user accounts, shared data, payments, notifications or an admin panel need a server and a database. We identify this during scoping because backend work, hosting and security affect cost and timeline as much as the screens do.
How are app updates and bug fixes handled after launch?
Both stores review releases, so a fix reaches users only after you ship a new version, it is approved and users update. New Android and iOS versions also change behaviour from time to time, so apps need periodic updates. We recommend a maintenance arrangement covering crash monitoring, operating system compatibility and store requirements.
Can a mobile app work without internet?
It can, if designed for it. Offline use means storing data on the phone and syncing it with the server when a connection returns, which adds design and testing work, especially when two people edit the same record. Decide early if your users work in places with poor connectivity, because retrofitting offline support is difficult.
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